147 lines
4.2 KiB
C
147 lines
4.2 KiB
C
/* Calcite, kernel/src/paging.c
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* Copyright 2025 Benji Dial
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <paging.h>
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#define MAX_PHYSICAL_GB 64ULL
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//this is a simple bitmap. physical_map[i / 8] & (1 << (i % 8)) is nonzero if
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//and only if the physical page with base i * 4096 is free.
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static uint8_t physical_map[MAX_PHYSICAL_GB << 15];
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//kernel virtual memory is the top gigabyte, i.e. one "page directory" worth
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//of pages. in the future i might make it more reactive, and allow new page
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//directories to be allocated as needed, but for now there is just the one
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//page directory, and all of the page tables in that directory are statically
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//allocated. i do not like the intel/amd names for the paging structures, so
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//i will use these names throughout the rest of this file:
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// p4 = "page map level 4"
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// p3 = "page directory pointer table"
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// p2 = "page directory"
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// p1 = "page table"
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//referenced from paging.asm
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uint64_t kernel_p4_physical_address;
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alignas(4096) static uint64_t kernel_p4[512];
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alignas(4096) static uint64_t kernel_p3[512];
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alignas(4096) static uint64_t kernel_p2[512];
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alignas(4096) static uint64_t kernel_p1s[512 * 512];
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//referenced from paging.asm. at the end of init, this will either be marked
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//free or reused as an interrupt / syscall stack. if the length of this is
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//changed, it also needs to be changed in paging.asm. there is no guard page,
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//but i don't expect init to need much stack.
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alignas(4096) uint64_t init_stack[16384];
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void init_paging(uint64_t kernel_physical_base, void *kernel_virtual_base) {
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uint64_t kernel_load_offset =
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(uint64_t)kernel_virtual_base - kernel_physical_base;
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kernel_p4_physical_address = (uint64_t)kernel_p4 - kernel_load_offset;
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kernel_p4[511] = ((uint64_t)kernel_p3 - kernel_load_offset) | 0x3;
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for (int i = 0; i < 511; ++i)
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kernel_p4[i] = 0;
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kernel_p3[511] = ((uint64_t)kernel_p2 - kernel_load_offset) | 0x3;
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for (int i = 0; i < 511; ++i)
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kernel_p3[i] = 0;
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for (int i = 0; i < 512; ++i)
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kernel_p2[i] =
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((uint64_t)kernel_p1s - kernel_load_offset + i * 4096) | 0x03;
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for (int i = 0; i < 512 * 512; ++i)
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kernel_p1s[i] = 0;
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}
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void mark_physical_memory_free(uint64_t base, uint64_t length) {
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if (base + length > MAX_PHYSICAL_GB << 30)
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length = (MAX_PHYSICAL_GB << 30) - base;
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while (length && (base & (0x7 << 12))) {
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physical_map[base >> 15] |= 1 << ((base >> 12) % 8);
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base += 4096;
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length -= 4096;
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}
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while (length >= 4096 * 8) {
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physical_map[base >> 15] = 0xff;
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base += 4096 * 8;
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length -= 4096 * 8;
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}
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while (length) {
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physical_map[base >> 15] |= 1 << ((base >> 12) % 8);
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base += 4096;
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length -= 4096;
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}
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}
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void map_in_kernel_page_table(
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uint64_t physical_base, void *virtual_base,
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int writable, int executable) {
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uint64_t virtual_base_u64 = (uint64_t)virtual_base;
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//should probably die in this case
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if (virtual_base_u64 < 0xffffffffc0000000)
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return;
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uint64_t p1s_index = (virtual_base_u64 - 0xffffffffc0000000) >> 12;
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//should probably die in this case too
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if (kernel_p1s[p1s_index] != 0)
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return;
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kernel_p1s[p1s_index] =
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physical_base | (writable ? 0x3 : 0x1) |
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(executable ? 0 : 0x8000000000000000);
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}
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void *find_free_kernel_region(uint64_t length) {
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length /= 4096;
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uint64_t next = 0;
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uint64_t run_start = 0;
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uint64_t run_length = 0;
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while (1) {
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if (run_length == length)
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return (void *)(run_start * 4096 + 0xffffffffc0000000);
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if (next == 512 * 512)
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//die. TODO: handle this nicer.
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while (1)
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__asm__ ("hlt");
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if (kernel_p1s[next] == 0)
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++run_length;
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else {
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run_length = 0;
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run_start = next + 1;
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}
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++next;
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}
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}
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