#include namespace daguerre { //TODO: this assumes the font is in psf2 format, and has a unicode table std::optional> try_load_psf(FILE *input) { uint32_t header[8]; if (fread(header, 4, 8, input) != 8) return {}; const uint32_t glyphs_start = header[2]; const uint32_t glyph_count = header[4]; const uint32_t glyph_length = header[5]; const uint32_t height = header[6]; const uint32_t width = header[7]; fixed_font font(width, height); const uint32_t unicode_start = glyphs_start + glyph_count * glyph_length; fseek(input, unicode_start, SEEK_SET); uint32_t indices[128]; for (uint32_t index = 0; index < glyph_count; ++index) { uint8_t ch; fread(&ch, 1, 1, input); if (ch < 128) indices[ch] = index; do if (fread(&ch, 1, 1, input) != 1) return {}; while (ch != 0xff); } for (uint8_t ch = 0; ch < 128; ++ch) { fseek(input, glyphs_start + glyph_length * indices[ch], SEEK_SET); for (unsigned h = 0; h < height; ++h) for (unsigned wb = 0; wb < width; wb += 8) { uint8_t byte; fread(&byte, 1, 1, input); for (unsigned x = 0; x < 8 && wb + x < width; ++x) font.glyphs[ch].at(wb + x, h) = (byte >> (7 - x)) & 1; } } return font; } }