hilbert os is a 64-bit hobby operating system, which is not very mature yet. to build and test it, you will need some software installed. on debian, i believe the packages listed below are sufficient. - bison - flex - g++ - gdb - git - libgmp-dev - libmpfr-dev - libmpc-dev - make - nasm - qemu-system-x86 - texinfo - xorriso next, you will need to download and compile some dependencies. the script in setup.sh will do this for you. if it sees an environment variables MAKEOPTS, it will pass the contents of that as arguments to invocations of make. otherwise, it defaults to "-j$(nproc)". if you nead to clean that setup for any reason, you can use the script in clean-setup.sh. now that we have all the dependencies, just run "make". the default target is build/disk.iso, a bios-bootable disk image. you can run "make debug" to start qemu with that disk, and attach gdb to it. you can also use "make clean" to remove all of the files that "make" creates. acknowledgements (any under "dependencies" are downloaded during build): - dependencies/binutils (gnu binutils v2.42) copyright 2024 free software foundation, inc. license: dependencies/binutils/COPYING (gnu gpl v2) homepage: https://www.gnu.org/software/binutils/ - dependencies/gcc (gnu compiler collection v14.1.0) copyright 2024 free software foundation, inc. license: dependencies/gcc/COPYING3 (gnu gpl v3) dependencies/gcc/COPYING.RUNTIME (gcc runtime library exception v3.1) homepage: https://gcc.gnu.org/ i patch the output header file from libstdc++ with patches/gcc-memory.patch to include my std::allocator implementation. - dependencies/limine (limine bootloader v7.5.1) copyright 2019 - 2024 mintsuki and contributors license: dependencies/limine/COPYING (bsd two-clause) homepage: https://limine-bootloader.org/ - dependencies/minstuki-headers copyright 2022 - 2024 mintsuki and contributors license: dependencies/mintsuki-headers/LICENSE (bsd zero-clause) homepage: https://github.com/osdev0/freestanding-headers/ i patch the header file with patches/minstuki-stddef.patch to add a max_align_t type to make libstdc++ happy. i use the commit dd3abd2d7147efc4170dff478d3b7730bed14147 so i don't have to worry about that file changing in a future commit. - skeleton/assets/burden.ppm ("selective focus photography snowflakes" by aaron burden) license: https://unsplash.com/license source: https://unsplash.com/photos/selective-focus-photography-snowflakes-9yhy1FXlKwI - skeleton/assets/terminus/*.psf (terminus font) copyright 2020 dimitar toshkov zhekov license: skeleton/assets/terminus-ofl.txt (sil open font license v1.1) homepage: https://terminus-font.sourceforge.net/ the following directories and files are copyright 2024 benji dial, under the license in isc.txt (isc license): - applications - euler - kernel - libraries - makefile the following file are released under the text in 0bsd.txt (zero-clause bsd): - clean-setup.sh - makefile - setup.sh the following directories and files are released under the text in cc0.txt (creative commons cc0 1.0 universal public domain dedication): - documentation - skeleton/assets/pointer.ppm project structure: - applications/clock: a simple application that displays the current time in EDT. - applications/goldman: the default compositor. - applications/init: the initial program loaded by the kernel. currently it just starts the compositor and the clock, but in the future it will read some kind of configuration file and decide what to do based on that. - documentation: documentation. currently this directory is a bit disorganized, and has some descriptions of things that have not been created yet. - euler: (a minimal start to) a c++20 standard library, plus some hilbert specific functions. this uses the freestanding part of libstdc++. - kernel: the kernel. - libraries/daguerre: an image loading / rendering library. - libraries/pake: a widget library for windowed applications - patches: a couple patches that are applied to dependencies - skeleton: files that are copied directly to the initfs.