diff options
Diffstat (limited to 'src/kernel/window.c')
-rw-r--r-- | src/kernel/window.c | 126 |
1 files changed, 73 insertions, 53 deletions
diff --git a/src/kernel/window.c b/src/kernel/window.c index 74273fb..10c573f 100644 --- a/src/kernel/window.c +++ b/src/kernel/window.c @@ -7,18 +7,21 @@ #include "pmap.h" #include "elf.h" #include "log.h" +#include "vbe.h" #define MAX_WINDOWS 64 #define ACTION_BUFFER_PAGES 1 #define AB_END(buf) (buf + (ACTION_BUFFER_PAGES * 4096) / sizeof(struct window_action)) -#define BACKGROUND(x, y) ((x / 16 + y / 16) % 2 ? 0x14 : 0x07) +#define GSC(x, y) (x / 4 + y / 4 >= 256 ? 255 : x / 4 + y / 4) +#define BACKGROUND(x, y) ((struct pixel){.r = GSC(x / 2, y / 3), .g = GSC(x, y), .b = GSC(x, y / 2)}) -#define BORDER_LIGHT 0x1c -#define BORDER_DARK 0x08 +#define BORDER_COLOR ((struct pixel){.r = 0x11, .g = 0x11, .b = 0x11}) + +#define MOVE_BY 5 static struct window { - const volatile void *pixel_buffer_pma; + const volatile struct pixel *pixel_buffer_pma; uint16_t width; uint16_t height; @@ -38,65 +41,74 @@ static struct window { static struct window *bottom_window = 0; static struct window *top_window = 0; -#define SCREEN_HEIGHT 200 -#define SCREEN_WIDTH 320 -#define VGA_MEMORY ((uint8_t *)0xa0000) +uint32_t pix_clear_mask; + +static inline void put_pix(uint16_t y, uint16_t x, struct pixel px) { + uint32_t *const fbp = VBE_MODE_INFO->frame_buf + y * VBE_MODE_INFO->pitch + x * VBE_MODE_INFO->bpp / 8; +//logf(LOG_INFO, "-- fbp = 0x%h", fbp); +//logf(LOG_INFO, "-- *fbp -> 0x%h", *fbp); + *fbp &= pix_clear_mask; + *fbp |= (px.r >> (8 - VBE_MODE_INFO->red_len)) << VBE_MODE_INFO->red_off; + *fbp |= (px.g >> (8 - VBE_MODE_INFO->green_len)) << VBE_MODE_INFO->green_off; + *fbp |= (px.b >> (8 - VBE_MODE_INFO->blue_len)) << VBE_MODE_INFO->blue_off; +//logf(LOG_INFO, "-- *fbp <- 0x%h", *fbp); +} -static inline void draw_hz_line(uint16_t y, uint16_t xs, uint16_t xm, uint8_t color) { - if (y >= SCREEN_HEIGHT) +static inline void draw_hz_line(uint16_t y, uint16_t xs, uint16_t xm, struct pixel color) { + if (y >= VBE_MODE_INFO->height) return; - if (xs >= SCREEN_WIDTH) + if (xs >= VBE_MODE_INFO->width) xs = 0; - if (xm > SCREEN_WIDTH) - xm = SCREEN_WIDTH; - uint8_t *const line_start = VGA_MEMORY + y * SCREEN_WIDTH; - for (uint8_t *p = line_start + xs; p < line_start + xm; ++p) - *p = color; + if (xm > VBE_MODE_INFO->width) + xm = VBE_MODE_INFO->width; + for (uint16_t x = xs; x < xm; ++x) + put_pix(y, x, color); } -static inline void draw_vt_line(uint16_t x, uint16_t ys, uint16_t ym, uint8_t color) { - if (x >= SCREEN_WIDTH) +static inline void draw_vt_line(uint16_t x, uint16_t ys, uint16_t ym, struct pixel color) { + if (x >= VBE_MODE_INFO->width) return; - if (ys >= SCREEN_HEIGHT) + if (ys >= VBE_MODE_INFO->height) ys = 0; - if (ym > SCREEN_HEIGHT) - ym = SCREEN_HEIGHT; - uint8_t *const line_start = VGA_MEMORY + x; - for (uint8_t *p = line_start + ys * SCREEN_WIDTH; p < line_start + ym * SCREEN_WIDTH; p += SCREEN_WIDTH) - *p = color; + if (ym > VBE_MODE_INFO->height) + ym = VBE_MODE_INFO->height; + for (uint16_t y = ys; y < ym; ++y) + put_pix(y, x, color); } static void paint_and_above(const struct window *w) { switch_to_kernel_cr3(); for (const struct window *i = w; i; i = i->above) { - const uint16_t ys = i->ypos < SCREEN_HEIGHT ? 0 : -i->ypos; - const uint16_t xs = i->xpos < SCREEN_WIDTH ? 0 : -i->xpos; - const uint16_t ym = i->ypos + i->height <= SCREEN_HEIGHT ? i->height : SCREEN_HEIGHT - i->ypos; - const uint16_t xm = i->xpos + i->width <= SCREEN_WIDTH ? i->width : SCREEN_WIDTH - i->xpos; + const uint16_t ys = i->ypos < VBE_MODE_INFO->height ? 0 : -i->ypos; + const uint16_t xs = i->xpos < VBE_MODE_INFO->width ? 0 : -i->xpos; + const uint16_t ym = ((i->ypos + i->height) & 0xffff) <= VBE_MODE_INFO->height ? i->height : VBE_MODE_INFO->height - i->ypos; + const uint16_t xm = ((i->xpos + i->width) & 0xffff) <= VBE_MODE_INFO->width ? i->width : VBE_MODE_INFO->width - i->xpos; - for (uint16_t y = ys; y < ym; ++y) - for (uint16_t x = xs; x < xm; ++x) { - const uint8_t pixel = ((uint8_t *)i->pixel_buffer_pma)[y * i->width + x]; - if (pixel) - VGA_MEMORY[(y + i->ypos) * SCREEN_WIDTH + x + i->xpos] = pixel; - } + //logf(LOG_INFO, "y: %n .. %n", ys, ym - 1); + //logf(LOG_INFO, "x: %n .. %n", xs, xm - 1); - draw_hz_line(i->ypos - 2, i->xpos - 2, i->xpos + i->width + 2, BORDER_LIGHT); - draw_vt_line(i->xpos - 2, i->ypos - 1, i->ypos + i->height + 2, BORDER_LIGHT); - draw_hz_line(i->ypos - 1, i->xpos - 1, i->xpos + i->width + 2, BORDER_DARK); - draw_vt_line(i->xpos - 1, i->ypos, i->ypos + i->height + 2, BORDER_DARK); - draw_hz_line(i->ypos + i->height, i->xpos, i->xpos + i->width + 1, BORDER_LIGHT); - draw_vt_line(i->xpos + i->width, i->ypos, i->ypos + i->height, BORDER_LIGHT); - draw_hz_line(i->ypos + i->height + 1, i->xpos, i->xpos + i->width + 2, BORDER_DARK); - draw_vt_line(i->xpos + i->width + 1, i->ypos, i->ypos + i->height + 1, BORDER_DARK); + for (uint16_t y = ys; y < ym; ++y) + for (uint16_t x = xs; x < xm; ++x) + put_pix(y + i->ypos, x + i->xpos, i->pixel_buffer_pma[y * i->width + x]); + + draw_hz_line(i->ypos - 2, i->xpos - 2, i->xpos + i->width + 2, BORDER_COLOR); + draw_hz_line(i->ypos - 1, i->xpos - 2, i->xpos + i->width + 2, BORDER_COLOR); + draw_hz_line(i->ypos + i->height, i->xpos - 2, i->xpos + i->width + 2, BORDER_COLOR); + draw_hz_line(i->ypos + i->height + 1, i->xpos - 2, i->xpos + i->width + 2, BORDER_COLOR); + draw_vt_line(i->xpos - 2, i->ypos, i->ypos + i->height, BORDER_COLOR); + draw_vt_line(i->xpos - 1, i->ypos, i->ypos + i->height, BORDER_COLOR); + draw_vt_line(i->xpos + i->width, i->ypos, i->ypos + i->height, BORDER_COLOR); + draw_vt_line(i->xpos + i->width + 1, i->ypos, i->ypos + i->height, BORDER_COLOR); } switch_to_task_cr3(); } static void paint_bg() { - for (uint16_t y = 0; y < SCREEN_HEIGHT; ++y) - for (uint16_t x = 0; x < SCREEN_WIDTH; ++x) - VGA_MEMORY[y * SCREEN_WIDTH + x] = BACKGROUND(x, y); + switch_to_kernel_cr3(); + for (uint16_t y = 0; y < VBE_MODE_INFO->height; ++y) + for (uint16_t x = 0; x < VBE_MODE_INFO->width; ++x) + put_pix(y, x, BACKGROUND(x, y)); + switch_to_task_cr3(); } static void paint_all() { @@ -104,7 +116,7 @@ static void paint_all() { paint_and_above(bottom_window); } -struct window *new_window(uint16_t width, uint16_t height, const void *pixel_buffer) { +struct window *new_window(uint16_t width, uint16_t height, const struct pixel *pixel_buffer) { if (!pixel_buffer) { logf(LOG_WARN, "Refusing to create window with null pixel buffer for task %s.", active_task->name); return 0; @@ -122,8 +134,8 @@ got_window: w->pixel_buffer_pma = vma_to_pma(active_task->page_directory, pixel_buffer); w->width = width; w->height = height; - w->xpos = 10; - w->ypos = 10; + w->xpos = (VBE_MODE_INFO->width / 2) - (width / 2); + w->ypos = (VBE_MODE_INFO->height / 2) - (height / 2); struct window_action *const ab = allocate_kernel_pages(ACTION_BUFFER_PAGES); w->action_buffer = ab; @@ -174,7 +186,7 @@ void delete_any_windows_from(struct task_state *tstate) { paint_all(); } -void resize_window(struct window *w, uint16_t width, uint16_t height, const void *pixel_buffer) { +void resize_window(struct window *w, uint16_t width, uint16_t height, const struct pixel *pixel_buffer) { const bool smaller = (width < w->width) || (height < w->height); w->width = width; @@ -187,7 +199,7 @@ void resize_window(struct window *w, uint16_t width, uint16_t height, const void paint_and_above(w); } -void reassign_pixel_buffer(struct window *w, const void *pixel_buffer) { +void reassign_pixel_buffer(struct window *w, const struct pixel *pixel_buffer) { w->pixel_buffer_pma = vma_to_pma(active_task->page_directory, pixel_buffer); } @@ -259,6 +271,14 @@ static char *run_command; static char *run_command_pass = ""; void init_win() { + #define MASK(offset, length) ((~((1 << offset) - 1)) - (offset + length == 32 ? 0 : (~((1 << (offset + length)) - 1)))) + pix_clear_mask = ~( + MASK(VBE_MODE_INFO->red_off, VBE_MODE_INFO->red_len) | + MASK(VBE_MODE_INFO->green_off, VBE_MODE_INFO->green_len) | + MASK(VBE_MODE_INFO->blue_off, VBE_MODE_INFO->blue_len) | + MASK(VBE_MODE_INFO->alpha_off, VBE_MODE_INFO->alpha_len) + ); + paint_bg(); const file_id_t fid = drives->get_file(drives, RUN_COMMAND_FILE); @@ -323,25 +343,25 @@ void on_action(struct window_action packet) { break; case WM_MOVE_LEFT: if (top_window) { - --top_window->xpos; + top_window->xpos -= MOVE_BY; paint_all(); } break; case WM_MOVE_RIGHT: if (top_window) { - ++top_window->xpos; + top_window->xpos += MOVE_BY; paint_all(); } break; case WM_MOVE_UP: if (top_window) { - --top_window->ypos; + top_window->ypos -= MOVE_BY; paint_all(); } break; case WM_MOVE_DOWN: if (top_window) { - ++top_window->ypos; + top_window->ypos += MOVE_BY; paint_all(); } break; |