#include #include #include #include //structure appears at the start of each block struct block_header { struct block_header *next; struct block_header *prev; //does not include header uint32_t length; bool allocated; }; static struct block_header *first_block = 0; static void add_header(struct block_header *bh) { bh->next = first_block; bh->prev = 0; if (first_block) first_block->prev = bh; first_block = bh; } //static const char *const hextab = "0123456789abcdef"; //static char *const get_debug = "getting 0x........ byte block"; //static char *const free_debug = "freeing 0x........ byte block"; __attribute__ ((malloc)) void *get_block(uint32_t bytes) { if (!bytes) return 0; //for (uint8_t i = 0; i < 8; ++i) // get_debug[10 + 7 - i] = hextab[(bytes >> (i * 4)) & 0xf]; //_system_log(get_debug); struct block_header *header = 0; for (struct block_header *ptr = first_block; ptr; ptr = ptr->next) { if (ptr->allocated) continue; if (ptr->length == bytes) { header = ptr; break; } if (ptr->length > bytes + sizeof(struct block_header)) { struct block_header *bh = (void *)ptr + sizeof(struct block_header) + bytes; bh->length = ptr->length - sizeof(struct block_header) - bytes; bh->allocated = false; add_header(bh); ptr->length = bytes; header = ptr; break; } } if (!header) { uint32_t size_with_header = bytes + sizeof(struct block_header); if (!(size_with_header % 4096)) { header = _allocate_ram(size_with_header / 4096); if (!header) return 0; header->length = bytes; add_header(header); } else { uint32_t pages = (bytes + sizeof(struct block_header) * 2) / 4096 + 1; header = _allocate_ram(pages); if (!header) return 0; header->length = bytes; add_header(header); struct block_header *bh = (void *)header + sizeof(struct block_header) + bytes; bh->length = pages * 4096 - bytes - 2 * sizeof(struct block_header); bh->allocated = false; add_header(bh); } } header->allocated = true; return (void *)header + sizeof(struct block_header); } static void remove_header(struct block_header *bh) { if (bh == first_block) first_block = bh->next; if (bh->prev) bh->prev->next = bh->next; if (bh->next) bh->next->prev = bh->prev; } void free_block(void *block) { struct block_header *header = block - sizeof(struct block_header); //for (uint8_t i = 0; i < 8; ++i) // free_debug[10 + 7 - i] = hextab[(header->length >> (i * 4)) & 0xf]; //_system_log(free_debug); header->allocated = false; void *after = block + header->length; for (struct block_header *ptr = first_block; ptr; ptr = ptr->next) { if (ptr == after) { if (!ptr->allocated) { header->length += ptr->length + sizeof(struct block_header); remove_header(ptr); } break; } } //we traverse the linked list twice. it would probably be more efficient //to do both finding the after and finding the before in the same loop. for (struct block_header *ptr = first_block; ptr; ptr = ptr->next) if ((void *)ptr + sizeof(struct block_header) + ptr->length == header) { if (!ptr->allocated) { ptr->length += sizeof(struct block_header) + header->length; remove_header(header); } break; } }