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#ifndef SHARED_WINACT_H
#define SHARED_WINACT_H
#include <keypack.h>
struct window_action {
enum {
NOT_READY,
KEY_DOWN,
KEY_UP,
FOCUS_ENTER,
FOCUS_LEAVE,
MOUSE_DOWN,
MOUSE_UP
} action_type;
union {
struct key_packet as_key;
struct {
//0, 0 is upper-left-most pixel not counting border
//packets are also sent for the border pixels,
// so this may be a negative value in those cases
int16_t y;
int16_t x;
enum mouse_button {LEFT, RIGHT, MIDDLE} which;
} as_mouse;
};
} __attribute__ ((__packed__));
#endif
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